1 minute read
2D PC Game, Custom C Engine, Cool Roguelike!
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Game Summary
Sail the skies, destroy mechanoid enemies, and upgrade your ship with better and better parts!
- Single-player 2D roguelike
- Runs on Windows XP+
- Session length = 10-30 minutes
- (replayability: moderate)
Production Summary
- 5-person, 5-month game project.
- My first custom engine.
- Both engine and game were 100% in written in C (C99 standard),
- rendered with OpenGL (GLEW),
- and audio with FMOD low-level.
- Everything else = entirely from scratch.
- Levi’s Roles:
- Producer
- Engine Architect
- Game Programmer
- Levi’s Top Contributions:
- Core engine architecture (Gamestates, Entities, Transforms, Components, etc.)
- Enemy AI
- Animations
- Font rendering
Sell Sheet
(Kinda reminds one of early 2000s computer game boxes, doesn’t it? 😂)
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