1 minute read
Custom C++/Python Engine, Cool Editor!
In case you missed it, the game we made with this engine and editor has its own page: Abyssal
I’ll see if I can let imagery run most of the show here.
The Basics
Colliders & Physics
Performance Metrics
Focused on FPS stability and matrix recalculations per frame.
The P.I.T.
“Python-Interpreted Transformer”. Allows you to run utility code on anything in the editor. Can also save and load snippets for reuse.
“PyroEngine” and Abyssal are Copyright ©️ 2018-2019 DigiPen Institute of Technology.