Available on GitLab: https://gitlab.com/UnityOre/ore.git

Summary

I began working on this Unity package back in 2020—when I called it “PyroDK”—but it has since been iterated on to the extreme (93 released versions). When I started working at Kooapps, I was given permission to continue working on it, and it eventually became essential for ALL their Unity-made games. (And yes, I was given permission to keep it after I left employment, granted it be properly scrubbed.)

Therefore, I can proudly boast that my core package here has been thoroughly “battle-tested” in 12+ shipped games, for 2+ years (and counting).

Shipped Games Using Ore

Note: This is not an exhaustive list, even at the time of writing.

  • Metamorphos (PC, Steam)
  • Freight Hopper (PC, Steam)
  • Snake.io (Mobile, Web)
  • Stacky Bird (Mobile)
  • MicroTown.io (Mobile)
  • Piano Dreams (Mobile)
  • BowRider.io (Mobile)
  • Helix Stack Jump (Mobile)
  • (…)